| 71.29 0.52 (0.73%) | 09-11 16:00 | |||||||||||||
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| Short term | ||||
| Mid term | ||||
| Targets | 6-month : | 88.76 | 1-year : | 103.68 |
| Resists | First : | 76 | Second : | 88.76 |
| Pivot price | 72.63 |
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| Supports | First : | 69.26 |
Second : | 65.11 |
| MAs | MA(5) : | 72.03 |
MA(20) : | 71.96 |
| MA(100) : | 64.83 |
MA(250) : | 62.68 |
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| MACD | MACD : | 1.3 |
Signal : | 1.8 |
| %K %D | K(14,3) : | 29.6 |
D(3) : | 42.1 |
| RSI | RSI(14): 53.3 |
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| 52-week | High : | 76 | Low : | 54.54 |
Price has closed below its short-term moving average. Short-term moving average is currently above mid-term; and above long-term moving average. From the relationship between price and moving averages: This stock is NEUTRAL in short-term; and BULLISH in mid-long term.[ GRVY ] has closed above bottom band by 18.1%. Bollinger Bands are 52.4% narrower than normal. The narrow width of the bands suggests low volatility as compared to its normal range. The bands have been in this narrow range for 1 bars. This is a sign that the market may be about to initiate a new trend.
| If tomorrow: | Open lower | Open higher |
| High: | 71.92 - 72.27 | 72.27 - 72.57 |
| Low: | 69.4 - 69.8 | 69.8 - 70.15 |
| Close: | 70.69 - 71.31 | 71.31 - 71.85 |
Gravity Co., Ltd. is a South Korea-based entity specializing in the development and publication of digital entertainment, with a primary focus on online and mobile games. The company's reach extends to markets in Taiwan, Thailand, and Japan. Its comprehensive gaming catalog features a range of massively multiplayer online role-playing games (MMORPGs), prominently including the Ragnarok series (Ragnarok Online, Ragnarok Online II, Ragnarok Prequel II) and Dragonica. Gravity's mobile division offers an equally diverse collection of titles, such as Ragnarok M: Eternal Love, Ragnarok Origin, Ragnarok X: Next Generation, Tera Classic, NBA: Rise To Stardom, and Paladog Tactics. The company also caters to console gamers with releases like Ragnarok DS for Nintendo DS, Ragnarok Odyssey across PlayStation Vita and PS3, Double Dragon II for Xbox 360, and GRANDIA HD Collection for Nintendo Switch. Additionally, it develops games for IPTV platforms, exemplified by Pororo: The Little Penguin. Beyond its core game development and publishing activities, Gravity diversifies its business by marketing a variety of character-themed merchandise, including dolls, stationery, and food products, alongside game manuals and monthly magazines. The company also extends its expertise to third parties, offering system development, maintenance, and integration services. Established in 2000 and headquartered in Seoul, South Korea, Gravity Co., Ltd. held ownership of 156 registered domain names as of December 31, 2021, and operates as a subsidiary of GungHo Online Entertainment, Inc.
Mon, 31 Aug 2026
Gravity: Cheap When Excluding Non-Operating Assets, But AI Could Saturate Mobile Market - Seeking Alpha
Fri, 07 Aug 2026
Gravity Co., Ltd. (GRVY) net profit surges 83.8% YoY in Q2 2026 - Stock Titan
Fri, 07 Aug 2026
Gravity Co. Releases Q2 2026 Financial Results - AlphaStreet
Fri, 07 Aug 2026
Gravity Co. (GRVY) sets KRW 4,400 per share interim cash dividend for 2026 - Stock Titan
Wed, 29 Jul 2026
Gravity Number of Employees 2026 | Employee Count & Headcount Data - Revelio Labs
Tue, 28 Jul 2026
Gravity Announces Chinese ISBN Approval for Ragnarok M: Eternal Love 2 - Quiver Quantitative
| Price to Book Value: P/BV, a ratio used to compare book value to its current market price, to gauge whether a stock is valued properly. |
Outperform |
| Price to Earnings: PE, the ratio for valuing a company that measures its current share price relative to its earnings per share (EPS). |
Neutral |
| Discounted cash flow: DCF, a valuation method used to estimate the value of an investment based on its expected future cash flows. |
Outperform |
| Return on Assets: ROA, indicates how profitable a company is in relation to its total assets, how efficiently uses assets to generate a profit. |
Outperform |
| Return on Equity: ROE, a measure of financial performance calculated by dividing net income by equity. a gauge of profitability and efficiency. |
Neutral |
| Debt to Equity: evaluate financial leverage, reflects the ability of equity to cover outstanding debts in the event of a business downturn. |
Underperform |
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Exchange:
NASDAQ
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Sector:
Technology
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Industry:
Electronic Gaming & Multimedia
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| Shares Out | 7 (M) |
| Shares Float | 3 (M) |
| Held by Insiders | 59.3 (%) |
| Held by Institutions | 17.6 (%) |
| Shares Short | 23 (K) |
| Shares Short P.Month | 36 (K) |
| EPS | 9.09 |
| EPS Est Next Qtrly | 0 |
| EPS Est This Year | 0 |
| EPS Est Next Year | 0 |
| Book Value (p.s.) | 72.91 |
| Profit Margin | 15.2 % |
| Operating Margin | 15.1 % |
| Return on Assets (ttm) | 6.4 % |
| Return on Equity (ttm) | 13.2 % |
| Qtrly Rev. Growth | -4.6 % |
| Gross Profit (p.s.) | 25859 |
| Sales Per Share | 80903.6 |
| EBITDA (p.s.) | 12374.1 |
| Qtrly Earnings Growth | 83.8 % |
| Operating Cash Flow | 0 (M) |
| Levered Free Cash Flow | 0 (M) |
| PE Ratio | 7.84 |
| PEG Ratio | 0 |
| Price to Book value | 0.97 |
| Price to Sales | 0 |
| Price to Cash Flow | 0 |
| Dividend | 0 |
| Forward Dividend | 0 |
| Dividend Yield | 0% |
| Dividend Pay Date | Invalid DateTime. |
| Ex-Dividend Date | Invalid DateTime. |