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RealNetworks, Inc. operates globally, offering digital media software and related services across the United States, Europe, and other international markets. The company's operations are divided into several core segments: Its Consumer Media division is known for the RealPlayer multimedia player, which allows users to discover, stream, play, download, organize, and edit digital video and audio content. This software also facilitates saving photos and videos from the web, sharing content on social networks, and editing personal media files. Furthermore, this segment licenses its specialized codec technology to manufacturers of electronic equipment, microchips, and integrated circuits. The Mobile Services segment provides digital media solutions to mobile and online service providers via a software-as-a-service (SaaS) model. These offerings encompass intercarrier messaging capabilities, KONTXT (a robust product for managing text messages, filtering spam, and classification), customizable ringback tones for callers, business intelligence tools, and systems for subscriber management and billing tailored for carriers. This segment also includes RealTimes, a platform for photo and video sharing designed for integration into wireless carriers' hosted cloud solutions, and SAFR, an advanced computer vision platform. The Games segment focuses on the development, publication, and distribution of a variety of casual games, including genres like time-management, board, card, puzzle, word, and hidden-object games. These titles are made available through mobile devices, digital downloads, and subscription-based access. RealNetworks distributes its products and services through a blend of direct and indirect channels. Direct methods involve public relations, participation in trade shows, events, and speaking opportunities. Online channels, such as social media, are also utilized. Indirect distribution relies on collaborations with third-party partners and various platforms like application storefronts, search engines, online portals, and content publishers. The company's clientele is diverse, serving individual consumers, mobile network operators, device manufacturers, system integrators, and various other businesses. RealNetworks, Inc. was established in 1994 and maintains its headquarters in Seattle, Washington. As of December 21, 2022, the company was taken private.
Thu, 30 Jan 2025
Maria Cantwell Trading Activity - Quiver Quantitative
Sat, 23 Nov 2024
Michael B Slade Net Worth (2026) - GuruFocus
Mon, 31 Jul 2023
Michael A Cooley Net Worth (2026) - GuruFocus
Sun, 18 Dec 2022
RealNetworks shareholders approve merger to take company private - The Business Journals
Tue, 08 Nov 2022
Bruce A. Jaffe Net Worth (2026) - GuruFocus
Tue, 08 Nov 2022
RealNetworks gives last look at financials before merger to go private - The Business Journals
| Price to Book Value: P/BV, a ratio used to compare book value to its current market price, to gauge whether a stock is valued properly. |
Outperform |
| Price to Earnings: PE, the ratio for valuing a company that measures its current share price relative to its earnings per share (EPS). |
Underperform |
| Discounted cash flow: DCF, a valuation method used to estimate the value of an investment based on its expected future cash flows. |
Outperform |
| Return on Assets: ROA, indicates how profitable a company is in relation to its total assets, how efficiently uses assets to generate a profit. |
Underperform |
| Return on Equity: ROE, a measure of financial performance calculated by dividing net income by equity. a gauge of profitability and efficiency. |
Underperform |
| Debt to Equity: evaluate financial leverage, reflects the ability of equity to cover outstanding debts in the event of a business downturn. |
Outperform |
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Exchange:
NASDAQ
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Sector:
Technology
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Industry:
Software - Application
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| Shares Out | 0 (M) |
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