| 210.75 0.85 (0.4%) | 04-24 16:00 | |||||||||||||
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| Short term | ||||
| Mid term | ||||
| Targets | 6-month : | 258.38 | 1-year : | 301.79 |
| Resists | First : | 221.22 | Second : | 258.38 |
| Pivot price | 207.47 |
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| Supports | First : | 200.46 | Second : | 187.63 |
| MAs | MA(5) : | 214.66 |
MA(20) : | 204.52 |
| MA(100) : | 222.38 |
MA(250) : | 232.31 |
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| MACD | MACD : | 2.8 |
Signal : | 1.4 |
| %K %D | K(14,3) : | 69.8 |
D(3) : | 80.2 |
| RSI | RSI(14): 54.3 |
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| 52-week | High : | 264.79 | Low : | 187.63 |
Price has closed below its short-term moving average. Short-term moving average is currently above mid-term; and below long-term moving average. From the relationship between price and moving averages: This stock is NEUTRAL in short-term; and NEUTRAL in mid-long term.[ TTWO ] has closed below upper band by 39.4%. Bollinger Bands are 14.3% wider than normal. The current width of the bands does not suggest anything about the future direction or movement of prices.
| If tomorrow: | Open lower | Open higher |
| High: | 211.24 - 212.08 | 212.08 - 212.8 |
| Low: | 205.47 - 206.51 | 206.51 - 207.41 |
| Close: | 208.95 - 210.65 | 210.65 - 212.11 |
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games, 2K, Private Division, and T2 Mobile Games names. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead Redemption names; and offers episodes and content, as well as develops brands in other genres, including the LA Noire, Bully, and Manhunt franchises. The company also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, and Borderlands. In addition, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; and PGA TOUR 2K. Further, the company offers Kerbal Space Program, OlliOlli World, and The Outer Worlds and Ancestors: the Humankind Odyssey under Private Division; and free-to-play mobile games, such as Dragon City, Monster Legends, Two Dots, and Top Eleven. Its products are designed for console gaming systems, including PlayStation 4 and PlayStation 5; Xbox One; the Nintendo's Switch; personal computers; and mobile comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
Sat, 25 Apr 2026
Assessing Take Two Interactive Software (TTWO) Valuation After Recent Share Price Rebound - Yahoo Finance
Sat, 25 Apr 2026
Here's What to Expect From Take-Two Interactive's Next Earnings Report - FinancialContent
Fri, 24 Apr 2026
Cwm LLC Has $3.33 Million Holdings in Take-Two Interactive Software, Inc. $TTWO - MarketBeat
Thu, 23 Apr 2026
Take-Two Interactive Software Inc (TTWO) Shares Fall 3.8% -- GF Value Says Still Overvalued - GuruFocus
Thu, 23 Apr 2026
TTWO Stock Quote Price and Forecast - CNN
Thu, 23 Apr 2026
Take-Two Interactive Software, Inc. to Report Fourth Quarter and Fiscal Year 2026 Results on Thursday, May 21, 2026 - Business Wire
| Price to Book Value: P/BV, a ratio used to compare book value to its current market price, to gauge whether a stock is valued properly. |
Underperform |
| Price to Earnings: PE, the ratio for valuing a company that measures its current share price relative to its earnings per share (EPS). |
Underperform |
| Discounted cash flow: DCF, a valuation method used to estimate the value of an investment based on its expected future cash flows. |
Underperform |
| Return on Assets: ROA, indicates how profitable a company is in relation to its total assets, how efficiently uses assets to generate a profit. |
Underperform |
| Return on Equity: ROE, a measure of financial performance calculated by dividing net income by equity. a gauge of profitability and efficiency. |
Underperform |
| Debt to Equity: evaluate financial leverage, reflects the ability of equity to cover outstanding debts in the event of a business downturn. |
Underperform |
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Exchange:
NASDAQ
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Sector:
Communication Services
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Industry:
Electronic Gaming & Multimedia
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| Shares Out | 185 (M) |
| Shares Float | 184 (M) |
| Held by Insiders | 1.3 (%) |
| Held by Institutions | 95.9 (%) |
| Shares Short | 5,530 (K) |
| Shares Short P.Month | 8,750 (K) |
| EPS | -22.56 |
| EPS Est Next Qtrly | 0 |
| EPS Est This Year | 0 |
| EPS Est Next Year | 0 |
| Book Value (p.s.) | 18.88 |
| Profit Margin | -60.5 % |
| Operating Margin | -2.1 % |
| Return on Assets (ttm) | -0.3 % |
| Return on Equity (ttm) | -86.3 % |
| Qtrly Rev. Growth | 24.8 % |
| Gross Profit (p.s.) | 21 |
| Sales Per Share | 35.42 |
| EBITDA (p.s.) | 4.44 |
| Qtrly Earnings Growth | 0 % |
| Operating Cash Flow | 668 (M) |
| Levered Free Cash Flow | 1,480 (M) |
| PE Ratio | -9.35 |
| PEG Ratio | 2.2 |
| Price to Book value | 11.15 |
| Price to Sales | 5.94 |
| Price to Cash Flow | 58.43 |
| Dividend | 0 |
| Forward Dividend | 0 |
| Dividend Yield | 0% |
| Dividend Pay Date | Invalid DateTime. |
| Ex-Dividend Date | Invalid DateTime. |